Suppose to be out in 2 weeks.
New ATI card.
The RV870 will be a 40nm part, meaning that it will take less power than current generation 55nm GPUs. It will have:
•1200 shader processors (compared with 800 on the current HD 4870)
•32 ROPS (compared with 16 on the HD 4870)
•48 TMUs (compared with 40 on the HD 4870)
•2.1 TFlops of effective computational potential (this is excessive - just about double the TFlops offered by the HD 4870!)
The core clock speed for the HD 5870 appears that it will be 900 MHz, with the 512MB (or possibly 1GB) of GDDR5 running at 1100 MHz (4400 MHz effectively because of the GDDR5.) The RV870 will be DirectX 11 compatible as well.
Specs for ATI HD 5870 turn up
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Specs for ATI HD 5870 turn up
"Peace is that brief glorious moment in history when everybody stands
around reloading".--Thomas Jefferson
around reloading".--Thomas Jefferson
Re: Specs for ATI HD 5870 turn up
Is that good?
LOL it's sad how little I know about computers...
LOL it's sad how little I know about computers...
Re: Specs for ATI HD 5870 turn up
Pork thats still bullsheeeeet:)
Will see when it run in a comp not before
Will see when it run in a comp not before
The Deadly Frenchies
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Re: Specs for ATI HD 5870 turn up
http://www.nordichardware.com/news,9154.html
If we move on to the actual graphics processor there are some substantial improvements over the RV770/790 chips. AMD hasn't just expanded the number of shaders from 800 to 1200, it also increased the number of texture units to 48 [Editor's note: should 60 if the scaling is linear] and doubled the number of ROPs from 16 with RV770 to 32 with RV870. Not to forget the support for DirectX 11.
With 50% more shader units and higher clock frequencies, and perhaps tuned shaders too, it comes as no surprise that the performance will be reflected by that. Radeon HD 5870 will deliver 2160 Gflops, which is close to twice that of HD 4870.
Considering the pixel performance we see that the extra ROPs almost triple performance, which together with a higher clocked GDDR5 memory should result in some real pixel spraying mayhem.
Interestingly but perhaps not surprisingly, Radeon HD 5870 X2 looks to become a real beast, not just because they will get two RV870 chips on the same card, but also a frequency boost of 50MHz each.
If we move on to the actual graphics processor there are some substantial improvements over the RV770/790 chips. AMD hasn't just expanded the number of shaders from 800 to 1200, it also increased the number of texture units to 48 [Editor's note: should 60 if the scaling is linear] and doubled the number of ROPs from 16 with RV770 to 32 with RV870. Not to forget the support for DirectX 11.
With 50% more shader units and higher clock frequencies, and perhaps tuned shaders too, it comes as no surprise that the performance will be reflected by that. Radeon HD 5870 will deliver 2160 Gflops, which is close to twice that of HD 4870.
Considering the pixel performance we see that the extra ROPs almost triple performance, which together with a higher clocked GDDR5 memory should result in some real pixel spraying mayhem.
Interestingly but perhaps not surprisingly, Radeon HD 5870 X2 looks to become a real beast, not just because they will get two RV870 chips on the same card, but also a frequency boost of 50MHz each.
"Peace is that brief glorious moment in history when everybody stands
around reloading".--Thomas Jefferson
around reloading".--Thomas Jefferson
Re: Specs for ATI HD 5870 turn up
"Substantial improvement?" May I ask what game anyone is playing out there that needs this kind of vid card processing?
- Porkinator
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Re: Specs for ATI HD 5870 turn up
Launched offically today.
Fortunately for ATI, even if we use the games people play today as a yardstick for evaluating Radeon HD 5870, the card still dominates the hardware it’s being put up against. The board consistently beats Nvidia’s GeForce GTX 285, trades blows with the Radeon HD 4870 X2, and is sometimes able to sneak past the GeForce GTX 295.
When you consider a $379 price point, the Radeon HD 5870 falls between the GeForce GTX 295 and the Radeon
HD 4870 X2 (at $500, Nvidia has no choice but to cut the price on its GTX 295). Based on its performance alone, that’s very competitive
http://www.tomshardware.com/reviews/rad ... ,2422.html
Fortunately for ATI, even if we use the games people play today as a yardstick for evaluating Radeon HD 5870, the card still dominates the hardware it’s being put up against. The board consistently beats Nvidia’s GeForce GTX 285, trades blows with the Radeon HD 4870 X2, and is sometimes able to sneak past the GeForce GTX 295.
When you consider a $379 price point, the Radeon HD 5870 falls between the GeForce GTX 295 and the Radeon
HD 4870 X2 (at $500, Nvidia has no choice but to cut the price on its GTX 295). Based on its performance alone, that’s very competitive
http://www.tomshardware.com/reviews/rad ... ,2422.html
"Peace is that brief glorious moment in history when everybody stands
around reloading".--Thomas Jefferson
around reloading".--Thomas Jefferson
- Porkinator
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Re: Specs for ATI HD 5870 turn up
More interesting stuff.
Nvidia is expected to unveil the GeForce GT210, GT220 and GT240 in the fourth quarter. The cards will perform at 9400-9500GT levels and use DirectX 10.1.
But it looks like the sales pitches between the two sides will centre around DirectX11.
AMD seems to think that the world plus dog is ready for it while Nvidia is still lagging. The fact that Nvidia's GT210, GT220 and GT240 are an 'upgrade' to DirectX10.1 shows that the Green Goblin is either taking a conservative approach or can't produce DirectX11 capable parts yet
Full article here.
http://www.theinquirer.net/inquirer/new ... dy-gpu-war
Nvidia is expected to unveil the GeForce GT210, GT220 and GT240 in the fourth quarter. The cards will perform at 9400-9500GT levels and use DirectX 10.1.
But it looks like the sales pitches between the two sides will centre around DirectX11.
AMD seems to think that the world plus dog is ready for it while Nvidia is still lagging. The fact that Nvidia's GT210, GT220 and GT240 are an 'upgrade' to DirectX10.1 shows that the Green Goblin is either taking a conservative approach or can't produce DirectX11 capable parts yet
Full article here.
http://www.theinquirer.net/inquirer/new ... dy-gpu-war
"Peace is that brief glorious moment in history when everybody stands
around reloading".--Thomas Jefferson
around reloading".--Thomas Jefferson
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