Murphy's Computing Laws

Your general discussion home away from home.

Moderator: ForumModerators

User avatar
Porkinator
Posts: 2087
Joined: Wed Feb 15, 2006 7:47 pm
Location: none of your damn business

Murphy's Computing Laws

Postby Porkinator » Fri Sep 29, 2006 9:47 am

Murphy's Computing Laws Treat 'Em as Gospel Folks...

1. When computing, whatever happens, behave as though you meant it to happen.
2. When you get to the point where you really understand your computer, it's probably obsolete.
3. The first place to look for information is in the section of the manual where you least expect to find it.
4. When the going gets tough, upgrade.
5. For every action, there is an equal and opposite malfunction.
6. To err is human . . . to blame your computer for your mistakes is even more human, it's downright natural.
7. He who laughs last probably made a back-up.
8. If at first you do not succeed, blame your computer.
9. A complex system that does not work is invariably found to have evolved from a simpler system that worked just fine.
10. The number one cause of computer problems is computer solutions.
11. A computer program will always do what you tell it to do, but rarely what you want to do.
12. A computer makes as many mistakes in two seconds as 20 men working 20 years make.
13. The computer will work perfectly at the repair shop.
14. Never test an error condition you don't know how to handle.
And Finally:
15. Computers are unreliable, but humans are even more unreliable. Any system which depends on human reliability is unreliable.
These are our 15 Commandments. Live by them or be prepared to put your head thru a wall in fustration.
"Peace is that brief glorious moment in history when everybody stands
around reloading".--Thomas Jefferson

Return to “thoughts... more or less”

Who is online

Users browsing this forum: No registered users and 235 guests