Geforce 6800 and MS 3.0?

What rig do you spend your time on?

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Mae-Eye
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Geforce 6800 and MS 3.0?

Postby Mae-Eye » Fri May 20, 2005 8:43 pm

Ok, I'm sure most of you've heard by now that the new HL2: The lost coast requires a Model Shader 3.0. Right now, ATi doesn't have this technology...but what about the Geforce 6800? I've heard alot that the Geforce 6800 will be Model Shader 3.0 compatible, is this true?
If a lizard is fragged in the woods and no one is around to see it, do I still get a boot?

nonstop
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Postby nonstop » Sat May 21, 2005 1:26 am

Not was, but is. Yes ATI has yet to produce a 3.0 shader card.

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Mae-Eye
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Postby Mae-Eye » Sat May 21, 2005 9:26 am

lol...what do you mean not was, but is?

oh silly nonstop!

I do know that ATI has yet to produce one, but are you saying that the Geforce 6800 DOES have it?

thanks bud
If a lizard is fragged in the woods and no one is around to see it, do I still get a boot?

nonstop
Posts: 2220
Joined: Sun Jan 30, 2005 9:56 pm

Postby nonstop » Sat May 21, 2005 10:01 am

Uhmmmm yes since last year lol. Even Nvidia's 5900 supports it ..."silly." :wink:


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